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How a Soviet Governmental Residence, the K-2 Dacha, Became a "Manifestation of the Finnish Dream"

In this article, which originally appeared in the Calvert Journal, Ksenia Litvinenko narrates the story of the K-2 Dacha – a governmental residence in St. Petersburg which sought to shrug off Russian Classicism and Soviet Modernism in favor of the principles of Finnish Modernism. Illustrated by photographs by Egor Rogalev and researched alongside Vladimir Frolov, this article examines a Modernist gem that you probably won't have heard of, or seen, before.

If you ever find yourself in St. Petersburg, take a taxi along the Pesochnaya embankment, far away from the polished attractions of the city centre. Sit back and watch the landscape changing on the other bank of the Malaya Nevka. Among the trees you will see the former dachas of Russian nobles, private residences of local officials and the buildings of the new elite, overlooking the river. This is the best and perhaps the only perspective from which to see the K-2 dacha.

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5 Steps to Creating High-Performance Communities

As we become a planet of city-dwellers, planners and urban designers have an imperative to design communities that perform better than ever before. But what exactly does “performance” mean? Communities should have energy and water-saving systems, but at a high level there also needs to be a more holistic approach to creating a sense of place and connection, while at the same time being accessible to different demographics and vibrant all throughout the day. Here are five essential ingredients for designing a high-performance community.

4 Ways Virtual and Augmented Reality Will Revolutionize the Way We Practice Architecture

It’s time for the profession to prepare. New software and hardware platforms are emerging that allow immersive environment representation—aka virtual reality, or VR—along with gestural modeling, or the translation of hand movements captured via computer vision into design information. Taken together, these two tools allow designers to visualize and virtually inhabit three-dimensional spatial conditions at “full scale,” where we can do design work with intuitive hand and body motions. The implications for architectural practice are dramatic.

First, it means we need to create new interfaces and custom workflows. The keyboard and mouse take a backseat in the design process. Second—and best of all, in my opinion—these platforms for augmented reality (AR) or VR stand to reengage the designer’s hands in the act of making, digitally.

The Met Breuer: A Loving Restoration of a Mid-Century Icon

The New York art world let out a collective cry of grief when the Whitney Museum of American Art abandoned Marcel Breuer's iconic 1966 building on Madison Avenue at 75th Street. Whether New Yorkers loved, loved to hate, or hated to love the old Whitney, Breuer's building suddenly became the building that evoked more passion than any other.

Now, thanks to a restoration led by New York City firm Beyer Blinder Belle, the iconic building has been transformed into the Met Breuer—the bold new showcase for the Metropolitan Museum of Art's renewed embrace of modernist and contemporary art. It will open to the public on March 18, 2016, and as the crowds ready to descend, the curators and architects are no doubt anxious to see whether, by faithfully adhering to Breuer's original vision, the restored building will succeed in both delighting museum-goers and helping redefine the Met's public image.

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Block'hood: The Neighborhood Building Game That Will Test Your Urban and Architectural Prowess

It is said that the best design solutions are often found when a project comes with a very strict set of parameters. So it makes sense that architectural games, with their coded restrictions and rigid rulesets, tend to draw out a particular kind of creative problem solving. Recently, games like SimCity and Cities: Skylines have inspired designers to experiment with constructing virtual cities without the fear of causing real-life consequences. In turn, these creations have inspired new perspectives on real-world designs.

The newest entrant to the world of architectural gaming is Block’hood, a neighborhood-building simulator that challenges the user to create a functioning community out of 1x1x1 blocks of various program. The interface features bold, stirring graphics from an axonometric view and effects that cycle between day and night. Block’hood taps into the simple desire to play with blocks, and then ups the ante by making the blocks’ existence vulnerable to the environmental conditions you create.

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The Importance of Sketches as a Form of Representation

Sketches are analog tools of representation, where the drawings' imperfections come from the artist, skewed by their way of seeing the world. Academia, especially in architecture, often calls for quick drawings to demonstrate ideas that words can’t describe, and constant practice on everyday items like napkins, the backs of notebooks or loose sheets of paper preserves ideas and makes way for the use of journals. Journals can be used to remember design processes or journeys and for learning. I have included a selection of my drawings from trips at the end of this article, in order to encourage readers to practice this method.

Expressing an idea is something anyone can do, whether it's through drawings, words or creating figures. The hands are often used as a mediator between thought and reality: "... drawing is where thought has a direct relationship with action, with your hand, with the experience of your body."

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Investigating the 'Scalelessness' of Contemporary Chinese Architecture and Urbanism

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A traditional siheyuan in Pingyao (p. 389), now operating as a hostel. Image © Evan Chakroff

The Architectural Guide China is a travel book which covers cities primarily located on China’s eastern coast. These cities—such as Beijing, Shanghai, and Hong Kong—have become centers for forward-thinking urban design and architecture. The guide offers maps, drawings, photographs, historical background, and essays describing Chinese architecture at all scales – ranging from small temples to the organization of major metropoli.

Based on the authors' experiences of directing study abroad trips throughout the country, Evan Chakroff, Addison Godel, and Jacqueline Gargus, have carefully curated a selection of contemporary architectural sites while also discussing significant historical structures. Each author has written an introductory essay, each of which contextualizes the historical and global socioeconomic influences, as well as the stylistic longevity of the chosen sites in this book. One such essay, by Chakroff, has been made available exclusively on ArchDaily.

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A Look Back: 8 Years of Social and Urban Projects

In the past eight years the world has seen important changes – stemming from natural catastrophes, global warming, war, diseases, political and economic crisis among other things – all of which have a direct impact on the way we inhabit our planet and therefore how architects and planners are managing context-related designs for community living.

The importance of socially engaged architecture was highlighted by this year's Pritzker Prize winner Alejandro Aravena, whose work appeals to the idea of an active, committed architect who seeks for a democratic urban environment. This development also resonates strongly with ArchDaily's mission statement "to improve the quality of life of the next 3 billion people that will move into cities in the next 40 years, by providing inspiration, knowledge and tools to the architects who will have the challenge to design for them."

Therefore, in celebration of ArchDaily's 8th birthday, our Projects Team curated a selection of 24 exemplary projects divided into 3 categories. Each of these projects published over the past 8 years dedicate their design to find greater social, community, civil and humanitarian needs.

Why Architecture Isn't Art (And Shouldn't Be)

In recent years, there has been a lot of discussion about what architecture's ultimate purpose might be - with answers ranging from the creation of form to the correction of societal ills. But according to Lance Hosey, perhaps the least useful definition currently in circulation is that architecture is "art." In this article, originally posted to his blog on the Huffington Post, Hosey argues that the concept of architecture as a form of art is not only misleading to the public, but also potentially damaging to society.

In July, I wrote that when architects use the bodies of specific women such as Marilyn Monroe or Beyoncé as "inspiration" for buildings, they objectify both women and architecture. Many readers didn't like this: "Anyone complaining about where an artist gets thier [sic] inspiration dosn't [sic] understand what an artist or art is," protested one. "What's wrong with using the female form for artistic inspiration?" asked another; "I can think of nothing more beautiful." And another: "Music, Structures, Paintings, anything artistic is not degrading. It's beauty."

The message: Architecture is art, and where artists get their inspiration isn't up for debate, since it's personal to the artist.

AD Readers Debate: Calatrava's WTC Hub, the AIA's Sustainability Role, and the Render as a Contract

The past two weeks in architecture have provided plenty to talk about in thanks to some big news stories, such as the opening of Santiago Calatrava’s World Trade Center Transportation Hub, and some hotly-debated articles, such as Lance Hosey’s critique of the AIA’s sustainability leadership. As a result, it’s been a busy couple of weeks in our comment section - read on to find out what ArchDaily readers had to say.

Rural Urban Framework Brings Urban Amenities to Ulaanbaatar's Tent Cities

Home to vast geographic features like the Gobi Desert, Mongolia is not a country associated with its urban environment. But after economic reforms following the withdrawal of the Soviet Union in 1990 and the discovery of vast reserves of coal, gold and copper, a large portion of Mongolia’s historically nomadic society has recently begun to settle down, particularly in the capital city of Ulaanbaatar, where nearly half of the country’s 3 million residents now live.

Unfortunately, the infrastructure of the city hasn’t yet had a chance to catch up to these rapid growth patterns, resulting in sprawling slum-like settlements consisting mainly of traditional felt tents - known as gers - encircling the city. Civic buildings throughout these neighborhoods are rare, and even travelling within the city is difficult due to the lack of official maps.

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With the Opening of the WTC Transportation Hub, Has Santiago Calatrava Been Vindicated?

After 12 long years and a series of construction headaches, Santiago Calatrava’s $4 billion World Trade Center Transportation Hub has finally opened to the public. Once widely regarded as a symbol of hope for post-9/11 New York, the project’s ballooning budget and security-related revisions gradually soured the opinions of the public and top design minds including Michael Graves and Peter Eisenman, and provoked a multitude of mocking nicknames ranging from “Calatrasaurus” to “squat hedgehog” to “kitsch dinosaur.” All the while, Calatrava urged critics to reserve their opinion until the project’s opening. Now that day has arrived - did Calatrava receive the vindication he was insistent would come? Read on for the critics’ takes.

"Array of Things" is A Ray of Hope for Big-Data-Based Urban Design

For a number of years now, Smart Cities and Big Data have been heralded as the future of urban design, taking advantage of our connected, technological world to make informed decisions on urban design and policy. But how can we make sure that we're collecting the best data? In this story, originally published on Autodesk's Redshift publication as "'Array' of Possibilities: Chicago’s New Wireless Sensor Networks to Create an Urban Internet of Things," Matt Alderton looks at a new initiative in Chicago to collect and publish data in a more comprehensive way than ever before.

If it hasn’t already, your daily routine will soon undergo a massive makeover.

For starters, when your alarm clock goes off, it will tell your coffeemaker to start brewing your morning joe. Then, when you’re on the way to work, your car will detect heavy traffic and send a text message to your boss, letting her know you’ll be late. When you arrive, you’ll print out the agenda for today’s staff meeting, at which point your printer will check how much ink it has left and automatically order its own replacement cartridges.

At lunch, you’ll think about dinner and use your smartphone to start the roast that’s waiting in your slow cooker at home. And when you come home a few hours later, your house will know you’re near, automatically turning on the lights, the heat, and the TV—channel changed to the evening news—prior to your arrival. It will be marvelous, and you’ll owe it all to the Internet of Things (IoT).

PERI Foundation Selects Winners of "Space for Future Education" Workshop

The PERI Foundation have announced the winners of their 10-day “Space for Future Education” workshop in Dagestan, Russia. Organized in conjunction with the Moscow School of Architecture, the workshop selected 30 young architects under 30 from a pool of over 100 applicants from around the globe to develop concepts for a new PERI facility, the Perimeter Center for Culture and Education, in historic Makhachkala overlooking the Caspian Sea.

With help from mentors including Yaroslav Kovalchuk, a teacher from the Moscow School of Architecture; Hiroki Matsuura of MASA Architects; and Narine Tyutcheva and Peter Popov from Russia’s Rozhdestvenka Architectural Studio, 8 teams of 3 to 4 architects developed plans for the new building, containing offices, classrooms, conference rooms, coworking space, an innovation lab and a cafe. Read on for a look at each of the 8 projects.

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In Defense of Renders and Trees On Top of Skyscrapers

In a recent article on Vice (in Dutch) and on his research platform website Failed Architecture, architecture writer Mark Minkjan comments on the phenomenon of architectural renders, arguing that “digital visualizations and hollow sales pitches hide the ugly sides of architecture.” In the article, Minkjan takes MVRDV's proposal for Ravel Plaza in Amsterdam as a “case study” to discuss the misleading quality of the render. This criticism – of renders in general and MVRDV's renders specifically – is a returning point of critique: on ArchDaily in 2013, Tim De Chant begged in an opinion piece “Can We Please Stop Drawing Trees on Top of Skyscrapers?” Though that article did not mention MVRDV in the text, our Peruri88 project in Jakarta was given the dubious distinction of being the article's most prominent image.

We'd like to discuss this common critique. The point of the role of visualizations in our communication is relevant but, even though we fully understand where the criticism comes from, arguments such as these are in our opinion not correct.

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7 Examples of How to Show Off Interiors in Your 3D Models, As Selected by Sketchfab

When making a 3D model, just as with a physical model, one of the biggest challenges is in effectively conveying the feeling of a design's interior. This is made worse by the fact that historically, 3D modeling and viewing software has treated the design being modeled as primarily an object to be orbited around, rather than as a space to be viewed from within. The introduction of first-person viewing modes has improved this, but these still are hampered by the fact that movement is never as simple or intuitive as simply walking around in real space. All of this can make presenting interior spaces a frustrating experience.

However, there are a variety of techniques you can use to display interiors more effectively. In the second of our Selected by Sketchfab series, our partners at Sketchfab have picked out the best examples of from their platform of models that inventively show off interior spaces.

When It Comes to Sustainable Design, Architects Still Don't Get It

In the face of global doomsday predictions, sustainability has become one of the most crucial aspects of the 21st century, now playing a huge role in everything from politics to the way you dispose of your trash. Fortunately, most architects understand sustainability implicitly, and have adopted it into their lives and work. Or have they? In this article, originally published on Common Edge as "Why Architects Don't Get It," green building expert Lance Hosey highlights the failures of the architecture community in reaching their stated sustainability goals, and argues for a new conception of architecture in which good design and sustainable design are integrated.

A few years ago, the American Institute of Architects, the self-declared “voice of the architecture profession,” announced that "AIA members will no longer need to complete the sustainable design requirement to fulfill their AIA continuing education." Why? Because “sustainable design practices have become a mainstream design intention.” Hooray! If sustainability is “mainstream” now, and knowledge about it is no longer necessary “to maintain competency” and “to advance and improve the profession”—the purpose of continuing education, according to the AIA—then the profession must have met its environmental goals, and there’s nothing left to improve. Mission accomplished.

If only.

Answering 5 FAQs About VR in Architecture

There's no question that virtual reality has the potential to change architecture. But as with all new technologies, it can be difficult to understand at first. In this article originally published on his LinkedIn page, Kym Porter answers five commonly-asked questions about VR in architecture.

There's a movement about to happen in the industry of design and architecture and it involves VR (Virtual Reality). I've been using it for well over a year now and thought I'd share five of the commonly asked questions I've received so far.

This Kickstarter Campaign Hopes to Fund a Coworking Space Specifically for Architects

As part of the current "sharing economy" revolution, coworking facilities have transformed the creative marketplace. Since 2005, when the first coworking space was founded in San Francisco, the popularity of working in a shared environment has taken off. Today, hundreds of coworking facilities exist in cities of varying sizes across the world, supporting small businesses ranging from app developers to furniture makers to recording studios. But how have they grown so quickly? It’s all in the community. WeWork, which owns a number of coworking spaces worldwide, sums it up as “a place you join as an individual, ‘me,’ but where you become part of a greater ‘we.'”

How My Trip to Jordan to Escape Design Rekindled My Faith in Architecture

Let yourself be silently drawn by 
the stronger pull of what you really love.

To the bewilderment of many friends, this quote by Rumi adorns the cover of my portfolio. It justifies my pursuit of a career in architecture instead of a more stable field. Although I teasingly explain that “architecture is chronic,” the quote still holds some truth.

As an architect, I thought I did my due diligence: working long, underpaid hours and late nights to build a solid portfolio. But, despite the recognition one’s work may receive, underpayment and employment uncertainty are considered part of the job. On the other hand, the diversity inherent to the profession promotes creative thinking and an aspiration to incite meaningful change; thus, it continues to ignite the imagination.

That’s why, when the opportunity presented itself in the summer of 2014, I took leave from work to visit the Middle East. Yes, that is correct. Having the opportunity to grow up in the East and then to live in the West, I know better than to submit to the media’s fear-inspiring propaganda. I figured that speaking the language and being a seasoned traveler would come in handy. So I set out on an expedition that not only reconnected me to architecture, but also led to one of the most meaningful projects I have worked on.

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7 Reasons Why Transitioning to BIM Makes Sense for Small Firms

The benefits and capabilities of building information modeling in large-scale architectural practices are well known. But is BIM really necessary for smaller firms? Many small firms have been operating using traditional CAD methods for some time now, and switching technologies can seem a daunting task, especially for companies that operate on small budgets and without the specialized personnel of large international firms. But this is 2016 and the economic landscape has changed, with more and more expected from architects all the time. Time is more valuable now than ever. Where BIM software programs were once seen as simply nice to have, their large range of benefits have now made BIM an essential part of the design process. And as the following reasons show, BIM is just as important a tool for small offices as it is for larger ones.

A Virtual Look Into Eames and Saarinen's Case Study House #9, The Entenza House

This month's interactive 3D floor plan shows a simple and beautiful steel frame structure designed by Charles Eames and Eero Saarinen. The Case Study House Program, initiated by John Entenza in 1945 in Los Angeles, was conceived to offer to the public models of a low cost and modern housing. Predicting the building boom after World War II, Entenza invited renowned architects such as Richard Neutra to design and build houses for clients, using donated materials from manufacturers and the building industry.

Entenza was the editor of the monthly magazine Arts & Architecture, in which he published the ideas of the participating architects that he had invited. Two of those architects were Eero Saarinen and Charles Eames, who for Case Study House number 6, Entenza commissioned to design his own home. The house was built just a few meters away from Charles and Ray Eames’ house which the duo also constructed as part of the Case Study program.

The Paradoxical Popularity of Jean Prouvé's Demountable Houses

In this video, one of Jean Prouvé's famous 1944 demountable houses - in this case a 6-meter by 6-meter variation - is rapidly constructed on a beach, showing off the design's ruthlessly efficient structural system and sequence of construction. The video is one of a series in recent years, almost always published in a time-lapse format, that show off how quickly this early example of mass-produced, temporary social housing could be put together.

The video, as with others before it, is an interesting look at such an early example of small-scale modular buildings - but with the advances made in material and manufacturing technology in the 70 years since its design, the building is hardly a revelation in how to create buildings quickly and cheaply. So what's behind all this interest in the Prouvé demountable house?

Architectural Photographers: Ricardo Oliveira Alves

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Tree Snake Houses / Luís Rebelo de Andrade + Tiago Rebelo de Andrade. Image © Ricardo Oliveira Alves

From architecture to music, directing and production, Portuguese photographer Ricardo Oliveira Alves worked in several different creative industries before combining his two biggest passions and starting his own architectural photography studio, Ricardo Oliveira Alves Architectural Photography, in 2010.

Alves captures emblematic national architecture projects in addition to work by prominent architects worldwide, “fusing the vision of the architect” with that of the photographer. He is also known for his “Archilapse” videos, which feature timelapse montages of architectural works.

Read an interview with Alves and view a selection of his images after the break. 

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