As A Quincy Jones rightly said, “There’s no unimportant architecture”.[1] The late architect worked alongside his colleague, Frederick E. Emmons, putting their hearts and souls into the design of Case Study House #24, but sadly it was never built. The location in which Case Study House #24 was to be constructed was once a part of the Rolling Hills Ranch, the area which is now popularly known as San Fernando Valley.
The design of the house started with the surrounding environment, which is richly brought out in the architectural drawings by the architects. The region with its lush green vegetation invites swimming, barbecuing, horse riding and other such outdoor activities.
For religious societies, heritage and traditions play an important role in maintaining identity, culture and allowing for the community's self-improvement, both spiritually but also in a spatial sense. Therefore, the way people occupy the place in which they live leads to the material fulfillment of religious aims.
With the creation of a place that follows their sacred order—the Jetavana—the community can be enriched while performing their traditions and rituals in a specific and proper way through architecture.
https://www.archdaily.com/792266/project-of-the-month-jetavanAD Editorial Team
For those of us that aren’t based out of a university—and even for many who are—finding research resources that cover the topic you're interested in can be a challenge. But they can be found, and thanks to the internet your search no longer needs to be limited to nearby libraries. In fact, many world-renowned libraries and magazines are now working to digitize important parts of their collection, while a number of online organizations have sprung up with missions to improve access to information. To help you identify some of the most useful, we’ve put together a list of 18 free websites that offer scholarly articles, publications, photos, videos, and much more.
The damage caused by Hurricane Katrina in 2005 can never be forgotten, but 10 years after the rebuilding of New Orleans started in 2006, a new architecture has emerged with cutting-edge designs being widely celebrated in the media. The Make It Right foundation (founded after the disaster to help with structural recovery) commissioned first-class architects such as Morphosis, Shigeru Ban, and David Adjaye to design safe and sustainable houses for New Orleans’ Lower 9th Ward. But Richard Campanella and Cassidy Rosen worry that this vision is detached from reality.
Far from the common dismissal of Margot Krasojevic’s work as (in her own words) “parametric futurist crap,” her work has always revolved around concepts of sustainability. As she explained to ArchDaily last year, she aims to focus on the ways that sustainable technology “will affect not just an architectural language but create a cross disciplinary dialogue and superimpose a typology in light of the ever-evolving technological era.” For the second project in a series of three proposals for the city of Belgrade Serbia, the architect is proposing a “Trolleybus Garden” that functions as a waiting shelter and park while simultaneously harnessing kinetic movement to produce electricity.
As Seoul’s population boomed, apartment blocks became commonplace. Photographer Manuel Alvarez Diestro spent 6 months exploring the city’s new towns, aiming to “reveal in visual terms the expansive nature of urbanization and the transformation of the landscape through the construction of these new housing developments of massive scale.”
When it comes to urbanism these days, people’s attention is increasingly turning to Moscow. The city clearly intends to become one of the world’s leading megacities in the near future and is employing all necessary means to achieve its goal, with the city government showing itself to be very willing to invest in important urban developments (though not without some criticism).
A key player in this plan has been the Moscow Urban Forum. Although the forum’s stated goal is to find adequate designs for future megacities, a major positive side-effect is that it enables the city to organize the best competitions, select the best designers, and build the best urban spaces to promote the city of Moscow. The Forum also publishes research and academic documents to inform Moscow’s future endeavors; for example, Archaeology of the Periphery, a publication inspired by the 2013 forum and released in 2014, notably influenced the urban development on the outskirts of Moscow, but also highlighted the importance of combining urban development with the existing landscape.
Introducing movement to drawings and diagrams is an excellent way to show the development and progress of ideas fundamental to a project. Animated GIFs can therefore be a useful tool to improve your project presentation, explaining in a lean way a large amount of complex information.
When it comes to architectural drawings, it's fundamental to understand what information needs to be highlighted and what is the best way to show it, getting rid of all the extra data to focus attention on the main asset. With that in mind, here is a list of 7 different types of animated GIF that really show off the best of every project.
It’s the Chilean architect Alejandro Aravena’s habit to look at architecture as a way to help people, and not to simply dazzle them with form. The ethos and practice of Aravena’s Santiago-based firm, Elemental, is essentially the blueprint for each national pavilion at this year’s Venice Architecture Biennale (through Nov. 27), which he is directing. His brief, “Reporting from the Front,” asks a simple question, one that’s increasingly difficult to address: How can the advancement of architecture, given physical needs and local contexts, actually improve the quality of people’s lives?
The question is central to how Aravena approaches his own work. Before he puts pen to paper, the economic, environmental, political, and social dimensions of the built environment are fully taken into account.
In this interview Nadya Nilina, a Russian architect, urban planner and educator specialising in large-scale masterplanning and historical preservation, traces the formation of Russian discourse on urbanism and discusses what goals might be set for the future of urbanisation in the country.
Alongside Prof. Dr. Ronald Wall, Nilina is curating the Urbanisation of Developing Countries course as part of the new Advanced Urban Design programme at Moscow's Strelka Institute, which will provide a detailed critical overview of Russian urban development over the last three hundred years. Urbanisation of Developing Countries is considered one of the key topics in urbanism today and represents a large and complex part of this discussion.
“OK, let me see your list.” I was fresh out of architecture school and working on my first project as a designer. It was one week before our design Development Deadline. The project manager asked me to draw up a list of remaining design issues.
“Here are the ten things I have left,” I said as I handed over the list. “It was hard to prioritize them. They’re all really important.” I was fortunate to be working with an experienced project manager who, in addition to being extremely patient with me, saw it as her responsibility to mold and shape green architecture graduates into fully functioning architects. Not an easy task...
So you’re convinced that BIM will be a good addition to your firm. Unlike more conventional CAD, BIM is composed of intelligent 3D models which make critical design and construction processes such as coordination, communication, and collaboration much easier and faster. However, for these reasons BIM is also seen by many as a more complicated software with a steep learning curve, with the potential to take a large chunk out of a firm’s operating budget during the transition period. So how do you actually transition an entire firm’s process to BIM? Here are ten steps to guide you on your way.
https://www.archdaily.com/791767/10-steps-to-simplify-your-firms-transition-to-bimAD Editorial Team
With their latest facade construction, Iranian architecture firm Sstudiomm explores the potential that brick can offer by utilizing parametric architecture. Instead of relying on unique construction elements for assembly on-site at a later date, in their new project (called, in full, "Negative Precision. On-Site Fabrication of a Parametric Brick Facade // A DIY for Architects") the firm considers how a simple mass-produced element like the brick can be assembled in unique ways by taking advantage of digital technology. While firms like Gramazio Kohler have already developed industrial methods of assembling brickwork following parametric designs, Sstudiomm aims for a more lo-fi approach, creating parametric brick walls using little more than the traditional construction methods found in Iran and a dose of ingenuity.
For a ruined Civil War-era warehouse in Brooklyn, there may have been no better organization than an avant-garde theater group to think creatively about its future.
Situated in the shadow of the Brooklyn Bridge in the popular Dumbo neighborhood, the 1860 tobacco warehouse was crumbling and forgotten when St. Ann’s, a 36-year-old theater company that began life in another Brooklyn church, sought to renovate it for its first permanent home. Attaining energy efficiency in historic buildings is not just possible—it can be the most sustainable and aesthetic choice.
St. Ann’s, led by artistic director Susan Feldman, hired a building team that included Marvel Architects; BuroHappold Engineering; and Charcoalblue, a theater, lighting, and acoustics consultancy. The resulting 25,000-square-foot complex, St. Ann’s Warehouse, includes two versatile and changeable performance spaces, lobby and event areas, and a triangular garden (designed by landscape architects Michael Van Valkenburgh Associates).
https://www.archdaily.com/791475/this-brooklyn-theater-renovation-shows-you-dont-have-to-choose-between-heritage-and-sustainabilityKim A. O'Connell
ArchDaily is continuing our partnership with The Architectural Review, bringing you short introductions to the themes of the magazine’s monthly editions. In this introduction to the July 2016 issue, Editor Christine Murray continues the crusade, begun in the previous issue, against "Notopia." Here, Murray describes Notopia's connection to our 21st century digital society, arguing that "the failed promise of the internet is how it has hurt the real world."
It may be found even in an attractive metropolis, densely packed with fine buildings old and new, replete with coffee shops and bicycle lanes. Here, Notopia is a simulacrum of inhabitation, like a stage set for its players. Nothing is what it seems. The historic apartments that overlook the twisted pedestrianized lanes of Barcelona are in fact hotel rooms for weekend visitors. The towering sea-view condominiums of Vancouver are foreign investment properties bought in exchange for citizenship. Detroit’s streets of elegant gabled houses have no services, the municipal water systems long turned off.
We all know that clients can be difficult to work with. But, doing a personal project for a boss… if you haven’t done it before, you’re really lucky. As much as you tell yourself it’s a great thing to have your boss trust you enough to do something for him or her, the stress is so much worse. Have you been there before?
At a time when Muslims find themselves at the center of the nation’s political stage, the topic of Islamic architecture in the United States is more relevant than ever. The American mosque has become a prominent symbol, within which identities, practices, and cultures converge. More often than not, this convergence results in conflicting goals, further resulting in mosques that fail to identify and serve the needs of their diverse constituents.
Augmented reality is not a new piece of technology. The term has existed in some form since the early 90s, and it has had practical effects for architects since at least 2008, when ArchDaily posted its first AR article about a plugin for Sketchup that allowed users to rotate a digital model around on their desk using just their bare hands. But these past few weeks, society was given its first glimpse of augmented reality’s potential to affect the way we interact with the places we occupy.
That glimpse, of course, has been provided by Pokemon GO, the location-based augmented reality mobile game that allows players to capture virtual creatures throughout the real world. With more many active daily users as Twitter and a higher daily usage time than social media apps like Snapchat, Instagram and Whatsapp, it cannot be denied that the game has captured our attention unlike anything that has come before it.
Working in architecture is always a challenging experience in which you just never know what might happen next. That said, there are a number of things we can collectively relate to as a part of this industry. Here we've created a list of things we're all too familiar with—whether that relates to finishing projects, working with clients, or just dealing with people that totally don't even know what goes on in architecture. Which ones did we miss?
Following a successful pilot launch in Boston and $1 million in venture backing, a startup company called Getaway has recently launched their service to New Yorkers. The company allows customers to rent out a collection of designer “tiny houses” placed in secluded rural settings north of the city; beginning at $99 per night, the service is hoping to offer respite for overstimulated city folk seeking to unplug and “find themselves.” The company was founded by business student Jon Staff and law student Pete Davis, both from Harvard University, out of discussions with other students about the issues with housing and the need for new ideas to house a new generation. From that came the idea of introducing the experience of Tiny House living to urbanites through weekend rentals.
Inspired by the notion of micro-housing and the powerful rhetoric of the Tiny House movement, initiatives like Getaway are part of a slew of architectural proposals that have emerged in recent years. Downsizing has been cited by its adopters as both a solution to the unaffordability of housing and a source of freedom from the insidious capitalist enslavement of “accumulating stuff.” Highly developed and urbanized cities such as New York seem to be leading the way for downsizing: just last year, Carmel Place, a special micro-housing project designed by nARCHITECTS, was finally completed in Manhattan to provide studio apartments much smaller than the city’s current minimum regulation of 400 square feet (37 square meters). Many, including Jesse Connuck, fail to see how micro-housing can be a solution to urban inequality, yet if we are to judge from the early success of startups like Getaway, micro-architecture holds widespread public appeal. Isn’t user satisfaction the ultimate goal of architecture? In that case, it’s important to investigate the ingenuity behind these undersized yet often overpriced spaces.
There’s so much to learn about architecture, yet so little time. The smart architect knows to have a variety of sources for their architectural knowledge, and that's why we’ve put together a shortlist of our Top 12 Architecture Channels on Youtube, and picked some of their best videos for you to see. Read more to find out the best architecture videos, from sketching and rendering tutorials to architecture documentaries.
Although it opened in 2011, YOTEL New York feels like it belongs in 2084, the same year the science-fiction film Total Recall is set. Quintessentially futuristic, the original cult classic starring Arnold Schwarzenegger features robotic police officers, instant manicures, hovering cars, implanted memories, and skin-embedded cellphones. Its protagonist, Douglas Quaid, is a construction worker obsessed with vacationing on Mars.
One could easily imagine Quaid staying at a Martian outpost of YOTEL, a “minimal-service” hotel modeled after Japanese capsule hotels, which provide a large number of extremely small modular guest rooms for travelers willing to forgo all the services of a conventional hotel in exchange for convenient, affordable accommodations. These kinds of automated-service hotels may be a trend into the 2020s, but are they really hotels of the future?
In this article, originally published by Metropolis Magazine as "Redefining (and Redesigning) The Way WeWork," Anne Quito visits WeWork's offices in New York to discover how the company is using its own headquarters as the test bed for its future product offering.
In a nondescript building in New York’s Chelsea neighborhood, the global headquarters of WeWork buzzes with creative energy. In just a little over six years, the start-up at the forefront of the coworking-space rental boom has created a $16 billion operation with 50,000 members in 28 cities, with 96 locations announced for this year.
Spread across two and a half floors, the 50,000-square-foot headquarters is the home base for WeWork’s almost-700-strong New York–based staff and serves as a laboratory for its designers.
The visual medium of film has meant that style has always played a significant role in cinema. It’s one of the reasons why film and architecture have gone hand in hand for the past hundred years. In some sense, both mediums display complementary qualities; film as photography captures the structural aspects of architecture, while architectural design dictates cinematic space.
The same can’t be said for television – because even though television has undergone an aesthetic transformation in the past few years, with shows like The Sopranos, Mad Men, Breaking Bad, True Detective, and The Knick, it’s still very much a character-based medium. The format itself allows for the close examination of characters over the course of many hours.